VR Experience Apps
End the copyright worry: Mubert delivers unlimited, royalty-free VR Experience Apps for stress-free content creation.
The problem
VR Experience Apps
Problem
Loops that break the spell
A VR scene can hold a user for ten minutes or an hour, and a short looped track becomes noticeable fast. Once the music repeats, players pull off the headset mentally, and the sense of presence you built weakens.
With Mubert
Mubert streams generative music in realtime across 150+ moods and themes, so the score keeps evolving instead of looping. You can also request tracks up to 25 minutes long, or longer on enterprise terms.
Problem
Music that ignores what happens
In VR the user decides the pace. A fixed track keeps playing the same mood while they fight, explore, or sit in a menu, and the audio feels pasted on. Syncing stems by hand to every state costs weeks.
With Mubert
The realtime stream runs over WebRTC with sub-second latency, and intensity can change while it plays. Your app can raise or lower it as the scene shifts, with no track swaps or manual cross-fades.
Problem
Licensing every user's session
A VR app ships to many headsets, and each user hears the music. Tracking where tracks came from, who heard what, and whether it falls under your license turns into paperwork that slows down releases.
With Mubert
Your backend creates a customer for each user, with a customer-id and access-token, and their usage counts against your license. Sub-licensing and monetized content depend on the plan, and the pricing page table shows which ones include them.
Apps
By the numbers
Paid in 2024 for music at live events and in hotels, restaurants and shops
Damages publishers sought from Peloton over songs used without licenses in its classes
Damages publishers sought from Roblox over unlicensed music in user-made games
VR Experience Apps
How it fits your product
VR music has to leave room for the scene. Keep tempo slow to medium, around 60 to 100 BPM, and favor pads, soft synth pulses and light percussion that sit behind spatial audio and voice prompts. Avoid sharp melodic hooks that compete with in-world sounds. Players can stay in a headset for a long time, so use music that loops or streams without audible seams, and let intensity rise only when the action does.
For an open-ended world, use the stream mode. Your backend creates a customer for each player and passes the customer-id and access-token to the client, which connects over WebRTC with sub-second latency. Change intensity as the player moves from a quiet lobby to a boss fight. For fixed scenes like menus or cutscenes, call track generation with a duration and fetch the file when the webhook fires.
With the Mubert API
Mode
Stream
Length
Endless
Tempo
60-80 BPM
Mood
Calm, spacious, immersive
Example prompt
Slow ambient pads with soft pulsing synth, calm and spacious, for a VR meditation room
More prompts to try
Tense dark synth drones with low percussion, building suspense for a VR horror level
Upbeat electronic groove with bright arpeggios, energetic, for a VR rhythm fitness game
Warm acoustic guitar and soft piano, relaxed and hopeful, for a VR travel experience
Features
What you get
Personalization
Create personalized music UX with like/dislike music training
Neverending Streaming
Stream non stop realtime generated roaylty-free music channels
15-Second+ Generation
Create short-form music starting from 15 seconds
FAQ
VR Experience Apps
What kind of music works best in a VR experience app?
Music that supports the scene without masking it. Slow to medium tempos, pads, soft synths and light percussion usually sit well under spatial audio and voice. For long sessions, use looping tracks or a realtime stream so players never hear a hard restart.
Can I give each VR app user their own music and track their usage?
Yes. Your backend creates a customer for each user, which returns a customer-id and an access-token. That user's music requests run on those credentials, and their usage counts against your license. Like and dislike feedback can also personalize what each user hears.
More use cases
Pricing
Transparent & Flexible
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